Sanjay Gidwani

Sanjay Gidwani

Startup & Executive Advisor | Championing Innovation & Leadership to Elevate Tech Enterprises | Salesforce Leader & Executive

How Dependency Gets Designed Out of a System

Most dependency isn’t created by weak teams or cautious people.

It’s created by design gaps.

A system waits because something essential is missing. A decision boundary. A rollback path. A signal that says it’s safe to move. When those things don’t exist, people do the rational thing. They pause. They escalate. They wait for the person who usually fills the gap.

That person is often the leader.

The instinct after noticing this is to step back. Stop responding. Cancel meetings. Let the team figure it out.

That instinct is wrong.

Why “Letting Go” Fails

Stepping back without replacement isn’t trust. It’s abdication.

Most leaders try to remove dependency by withdrawing presence. They stop answering threads. They skip meetings. They wait to see what happens.

What happens is predictable.

Work stalls. Decisions pause. Questions linger. The system hesitates, not because people are incapable, but because nothing tells them it’s safe to proceed.

Eventually, the leader steps back in, resolves the issue in minutes, and leaves with a familiar conclusion.

“They weren’t ready.”

That conclusion is almost always wrong.

The team wasn’t unprepared. The system was incomplete.

Removing yourself without replacing the function you served creates a vacuum. Vacuums don’t produce autonomy. They produce anxiety.

A Familiar Failure Pattern

I learned this earlier in my career.

I went on my first “real” vacation after stepping into a larger leadership role. The systems were stable. The team was capable. Nothing was on fire.

I still logged in.

Not because things were broken. Because nothing had been designed to hold without me. Decisions felt suspended. Threads felt unresolved. I could feel the system waiting.

That wasn’t dedication. It was a design failure I couldn’t yet name.

Dependency Is a Signal

Every place the system waits for you is pointing at something missing.

Decisions pause because decision rights are unclear. Escalations happen because guardrails don’t exist. Work stalls because success criteria aren’t explicit. Recovery feels risky because rollback paths were never designed.

Dependency isn’t failure. It’s feedback.

The question isn’t “why do they need me?”

The question is “what would need to exist so they wouldn’t?”

That shift changes everything. It moves the problem out of personality and into architecture. Out of trust and into design.

What Actually Replaces Dependency

Removing yourself creates chaos. Replacing yourself with design creates capacity.

Most replacements are simpler than leaders expect.

Approval becomes guardrails. Instead of asking for permission, the system checks boundaries. Actions within bounds proceed. Actions outside escalate. When teams can’t articulate the boundary, approval was masking ambiguity, not managing risk.

Interpretation becomes signals. Instead of someone explaining what the data means, thresholds trigger action. When people still ask “what do you think this means,” the signal isn’t clear enough.

Escalation becomes thresholds. Predictable cases route automatically. Only true novelty reaches leadership. When everything escalates, the threshold is missing or mistrusted.

Meetings become feedback loops. Outcomes are captured. Adjustments happen asynchronously. When a meeting exists mainly to reassure alignment, the system doesn’t yet prove it.

Heroics become repeatable patterns. What worked once gets encoded. When success requires personal intervention, it isn’t success yet.

Each swap sounds obvious once named. The work is noticing where the swap hasn’t happened.

The Redesign Loop

This doesn’t require tools or vendors. Just discipline.

Step one: Identify where work stops without you. Not where it slows. Where it halts. Slowing may be healthy deliberation. Stopping is dependency.

Step two: Name what that pause is protecting. A risk. An uncertainty. A fear of blame. When you can’t name it, you’re protecting comfort, not safety.

Step three: Design a guardrail or signal to protect it instead. The goal isn’t to remove protection. It’s to move it from your presence into the system. When the guardrail feels vague, it isn’t a guardrail yet.

Step four: Test without you. Let the system run. Resist checking in. When you feel the urge to intervene immediately, that’s the edge you haven’t designed for.

Step five: Adjust. The first pass will be wrong. Boundaries will be too tight or too loose. That’s expected. When no adjustment is needed, you weren’t close enough to real risk.

Run this loop weekly on one workflow. By quarter end, you’ve redesigned a dozen dependency points. The effect compounds quietly.

The Discomfort Is Part of the Work

Designing out dependency feels wrong before it feels right.

You hear less. You’re asked fewer questions. Decisions move without surfacing updates. Outcomes vary. Some choices won’t match what you would have done.

That discomfort isn’t failure. It’s learning.

Control is loud. Design is quiet. Quiet takes getting used to.

From Presence to Proof

The goal isn’t to disappear.

Strategic decisions still need judgment. Novel situations still need experience. High-stakes moments still need leadership.

Everything else should move without waiting.

The shift is from presence to proof. Not “I was there when it worked,” but “it works because of what was built.”

That’s when leadership stops feeling busy and starts feeling leveraged.

Autonomy isn’t granted. Autonomy is engineered.

One Thing to Do This Week

Pick one workflow that slows the moment you step away.

Name the decision it’s protecting.

Design one boundary that lets it move without you.

Test it.

Dependency doesn’t end when you leave.

It ends when design arrives.